Gabriela Aveiro-Ojeda

Storyteling // design // animation

                                                                                                

Attack animations using the Brooke and Norman rigs.

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Jump animation using the Mery rig. Watch in YouTube

Jump animation using the Mery rig.

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Attack cycle using the DOTA Skeleton King Rig

Attack cycle using the DOTA Skeleton King Rig

Quadruped walk cycle using the DOTA Beastmaster Summon rig.

A 3D character based on an original design. Modeled and textured in Silo 2 using low-poly principles and then rigged in Maya.

Character acting using a voice clip from Legally Blonde with the Long Winter Brooke rig.

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Scene from a cinematic rendered in the Unreal 4 Engine. Character is a DOTA Bristleback rig animated in Maya before being imported into Unreal 4's particle effects map.

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